Powerhoof!
game development blog

CRAWL Halloween Update!!!

Update v0.11 (Vengeful Spectre) is here

We have an extra spooooky update out for Halloween yay!

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We always envisioned the ghosts flying all over the place and haunting things but never had a chance to implement it til now, and I’m so glad we did! Zip around the place rattling chains, making paintings bleed, or inhabiting furniture to fling it across the room! We have two fishy new monsters, a crapload of bug fixes, and finally MIMICS! Watch out for those chests, becuase some of them can be sneakily inhabited by spirits, and those things pack a mean chomp!!

Hope you have fun with it all 🙂

-Barney

PowerSprite Animator

I made a Unity Extension for editing sprite animations

We do a lot of sprite animation (well… Barney does) so I made a swanky tool to make it nicer to edit them in Unity!

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It means we can edit animations without having to fiddle around with unity’s convoluted animation system that’s built for much more complicated 3d games. Also I realised making tools like this is really pretty fun!

So if you’re a Unity developer check it out here:

Unity Asset Store Link

-Dave

One More Fetid Deity

Teok

This guy is even more normal… a little TOO normal if you ask me.

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Teok is hungry.

-Barney

Glub Glub Glub

Um… Glub?

Another normal guy… very very normal…

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Hail Glub.

-Barney

More God Images

Had some requests for the Qaahl image

Here he is, in all his completely-normal-dude glory!

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Nothing weird going on here, just a regular dude chilling out on his monolithic stone throne…

-Barney

A Throne For The Rat King

Things remain extremely ratty around here!

We need to do steam trading cards for the release, so I’m doing higher detail images of gods on their thrones for the artwork!

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For me the priority really is more bosses, but there are 1000 other things like trading cards and achievements that we need for launch, so I’m trying to get them all done ASAP, to try and buy enough time to have a go at more bosses- fingers crossed!!!

-Barney

Crawl Regular Human Basketball

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...we are an independent games studio, located in Melbourne, Australia. Get a load of our video games!

DAVID LLOYD

Programming, Design, Hat thief

BARNEY CUMMING

Art, Design, Former hat owner