It’s been a while since we released a free game, so here’s two!
The first is a comedy adventure, along the same line as last years The Inanimate Mr Coatrack (and with a returning character!). Try to keep your cool, as you host a disastrous episode of failing 80’s variety show, ICEBOX!
The second is a platform-puzzler, think Lemmings meets The Incredible Machine, with graphics inspired by the ZX Spectrum.
We found making levels was as fun as playing them, so we’ve made a level editor for this one too, you can export levels as text, and share them in the itch.io comments!
Thanks to the various SeaDads that worked on these with me- Louis Meyer, Adrian Vaughan, Jon Murphy, Kyle Olsen and Ivy Dupler!
We made another adventure game in two weeks for Adventure Jam! The Inanimate Mr. Coatrack’s full of sweary undead shenanigans, jokes about willies, and a hefty amount of dismembered limbs!
We decided to do a comedy for this jam, and intended to take it easy and just have fun with it… Instead we ended up working way too hard and making our longest adventure yet. (Not including my current main project at least.)
Also, we were thrilled to come in first overall for the jam, and place first or second in each award category too! You can check out some of the other amazing entries at AdvJam.com
I’m back for my traditional December post with the games we made with the SeaDads and neglected to share here!
The most recent first- Overcooked meets M*A*S*H in our entry for Ludum Dare 43. Dave did code/sound/design on this and Barney jumped on board for animations and effects.
The only Powerhoof link here is that I did sounds, but it’s got pirate babies, so I HAVE to put it here. Also, it scored first place for Ludum Dare 42!
Lastly, one I did for Global Game Jam back in January, fight off a briney menace using morse code (and maybe learn some along the way). I even made a custom controller for this one that I’m pretty proud of!
After his plane crashes on a remote stretch of Papuan coast, civil engineer Ian Forrester is left stranded, hungry, and alone. He must survive the untamed wilderness, wait for rescue… and pray his dark secret doesn’t catch up to him.
Mycologist Dr. James Turner had been stationed at an Antarctic research base for the past decade. He and his wife were nearing completion of their study into the ancient fungal organisms buried deep below the ice, when something had gone very wrong.
Peridium is a short point and click horror adventure originally made in just over 5 days for Adventure Jam 2017. (Check out the dev log video here!) Thanks again go to Adrian for voices, and Louis for the freaky music!
Play as post-millennial investigator Jon Murphy, as you point and click your way through a soft-boiled cyberpunk detective story. Featuring over 20 minutes of recorded dialogue – a LOT for a game that’s only 10 minutes long. What can I say, dumb cyberpunk jokes are fun to write!
Dave made this while experimenting with making some adventure game tools for Unity, with some help from friends of Powerhoof Louis Meyer and Ben Weatherall (Music), and Adrian Vaughan (all the voices).
This is a story about a young girl named Tabitha. We all have stories don’t we? But I’ll wager none of your tales involve a mysterious cottage, a terrifying witch, or a foul-mouthed badger named Colin!
Tilt and shake a bewitched snowglobe to guide the cursed Tabitha in fully narrated fairy tale adventure made in 72 hours for Ludum Dare 38.
Dave made this with some friends of Powerhoof, known collectively as The Sea Dads!