"The Dungeon Crawler Where Your Friends Control The Monsters"

Local Multiplayer Arcade Action for up to 4 Players!

  • One player controls the Hero, the others possess monsters and traps to kill them.
  • When you slay the hero you take their place and it’s your turn to crawl!
  • Race to gain enough XP and loot to take on the hulking final boss!

Turbo Charged Dungeon Crawling!

  • Level up, increase your stats, amass powerful weapons and magic items, in each half hour game.
  • Evolve your monsters from spiders and rats to powerful demons, dragons and undead warriors.
  • Play with controllers, keyboard or mouse.
  • Hone your skills against bots, while you wait for your friends to arrive!

Out now for Windows, Mac and Linux!

Purchase now at the special early access price and get all future updates!
  • More weapons, spells, and items to collect.
  • More monsters, traps, and bosses to master.
  • More environments to explore and secrets to discover.
  • More polish – Continuing improvements to gameplay, menus, music, sound, and balance.
  • What about Online Multiplayer? It’s a possibility, but if you can’t get around a PC with some friends we recommend waiting until we have more news.

Recent Updates

Working on Environments… and stuff

What next?

Well, mostly I’m working on environments for the next update- here is a little taste:
I’m just throwing around ideas at this stage, I don’t know what will make it in and what won’t, but currently I’m investigating: “caves” (shown above) “mines” “castle keep” and a much more experimental “haunted forest”. I’ll try to keep you posted as I go! Also, I’ve been toying with streaming/recording software, and I’ve started setting up the necessary equipment. I’m hoping that I can record/stream some animation process stuff as I’ll be doing the work anyway so it shouldn’t take up much extra time :) My goal is to get familiar with the setup, and maybe start to record regular playthroughs as we test out new content and discuss the design/development process. This seems like both the least labor-intensive and the most informative way to keep everyone posted through development, so we (hopefully) don’t have big silences while I panic for a deadline, instead we just have panicky videos :) Anyway, this is all just daydreams at the moment, I have no idea if it will fit in with my working process until I give it a try, but I am working on it! *edit: here is the haunted forest concept too


Plague Mushroom Update is LIVE!

Woo it’s finally here!

We’ve been working like crazy on this update- I can’t wait to see what you guys think of all the new stuff!
Here’s the basics:
  • A new boss
  • 5 new monsters
  • 4 new gods
  • 20+ new interactive props
  • big balance fixes for demon lord, scorpion and witch
  • minor balance fixes all over the place :)
  • kill tally system
  • improved colour palette
  • another 1,000,000 balance tweaks and little fixes :)
As always, let us know what you think! We’ll be keeping our eyes to the forums and our ears peeled, so please let us know if you find any bugs or issues- your testing is super valuable! ENJOY!!!!!!


Second update is 99% ready!

Woo nearly ready!

Alongside the new boss, we have some color grading to balance the palette…
Continue reading
Purchase Crawl Now!


Steam Forums

Discuss Crawl with us and other humans!

Crawl on Reddit

Post pictures of your cat playing Crawl!

Crawl Wiki

Learn the DPS of your favourite Monster!

Email Support

Contact us if you're having issues.
(It's probably Dave's fault)

See more art on the blog!


Get notifications on Crawl updates, and when we have other cool stuff to show!


Like us on Facebook! Follow @powerhoof on twitter!