Powerhoof! More Games


Molyjam Deux complete!

molyjam_noflash

We made a game over the weekend for Molyjam!

Molyjam is sweet- get hardly any sleep, eat M&Ms for breakfast, and make a complete game in a weekend!  This year the deal was to make a game based on a real quote from Peter Molyneux.

We got together with a bunch of friends and made a not-creepy “Boy Bonding Relationship Simulator” inspired by this Molyneux TED talk, and the whole Milo concept in general.

Some boy animations:

timmy3timmy1timmy2

Just like a real boy!

PLAY THE GAME IN YOUR WEB BROWSER NOW!

-Barney

Friday Prototyping

So I’ve been spending Fridays trying out little random ideas, some of them for Crawl,  and others are just little one off game experiments.  These prototypes are all very rough and unpolished but maybe interesting from a purely academic standpoint. They’re fun to make in any case!

Here’s a couple that are at least semi-playable:

Time Taxi

The year is THE FUTURE. As a lowly taxi driver, you can’t afford the rent on your tiny apartment in Cititropolis, let alone support your family. Unless… you could complete multiple fares AT THE SAME TIME USING TIME-TRAVEL BECAUSE YOUR TAXI ALSO IS A TIME MACHINE!

This is what the future looks like

Play It!

(You need the unity web plugin)

 

How Do I Shoot?

The idea’s that you’re a dude that can’t shoot but you use the enemies bullets against them. Basically just wanted an excuse for lots of homing missiles.
So just survive as long as you can (probably not long). My high-score (KELS) is 23, although it’s highly dependent on how many turret ships you get.

Lightning quick reflexes a must!

Play It!

(You need the unity web plugin for this one too)

 – Dave