Powerhoof! More Games


The Inanimate Mr. Coatrack

More adventure than you can shake a willy at

 
We made another adventure game in two weeks for Adventure Jam! The Inanimate Mr. Coatrack’s full of sweary undead shenanigans, jokes about willies, and a hefty amount of dismembered limbs!

We decided to do a comedy for this jam, and intended to take it easy and just have fun with it… Instead we ended up working way too hard and making our longest adventure yet. (Not including my current main project at least.)

Also, we were thrilled to come in first overall for the jam, and place first or second in each award category too! You can check out some of the other amazing entries at AdvJam.com

-Dave

Death Alley

Another jam game for Ludum Dare 44

 
Here’s another SeaDads game that I helped on and that should entertain you for a few minutes over your lunch break!

The theme for LD44 was “Your life is currency” and so we decided to make a bowling game for some reason. Anyway, I had lots of fun juicing it up! Pretty happy with the result.

-Dave

Kaiju Super Datetech

31ST CENTURY DATING

 
Well when it rains it pours, and we’ve got another game for y’all!

This one we started earlier in the year for a jam we did with Samurai Punk, and then got the opportunity to work on it more for a tournament at Fantastic Arcade!

Check out the Fantastic Arcade Bundle here too!

Anyway, it’s similar controls to Regular Human Basketball, but you’re building a gargantuan romantic date for godzilla. Get into it!

-Dave

Catching up on the year’s jams!

When will the madness stop?

 
I’m back for my traditional December post with the games we made with the SeaDads and neglected to share here!

The most recent first- Overcooked meets M*A*S*H in our entry for Ludum Dare 43. Dave did code/sound/design on this and Barney jumped on board for animations and effects.

The only Powerhoof link here is that I did sounds, but it’s got pirate babies, so I HAVE to put it here. Also, it scored first place for Ludum Dare 42!

Lastly, one I did for Global Game Jam back in January, fight off a briney menace using morse code (and maybe learn some along the way). I even made a custom controller for this one that I’m pretty proud of!

 

Alluvium

A pulp adventure thriller

After his plane crashes on a remote stretch of Papuan coast, civil engineer Ian Forrester is left stranded, hungry, and alone. He must survive the untamed wilderness, wait for rescue… and pray his dark secret doesn’t catch up to him.

Originally made in two weeks for Adventure Jam 2018, Alluvium is another adventure in the same vein as Peridium. Thanks go to Louis Meyer again for the music, and Adrian Vaughan, and Sally Beaumont for the excellent voice acting!

Moar Jam Games

A Hotdog, an Orphan and a Priest walk into a bar…

 
Get yer mitts on some more games we’ve game-jammed (and neglected to post here already).

A fanny-pack appreciation based shooter made by Dave and his fellow SeaDads for Ludum Dare 40. Including art from Jacob Janerka who made the amazing Paradigm

Barney struck out on his own for Ludum Dare 39, and made a creepy game about an orphan who just wants to be loved, with multiple endings and lots of cinder-block munching!

And for the same jam, Dave and the SeaDads made a clunky mech-warrior job about a mechanized priest protecting his flock, with overly complicated power management controls!

Peridium

A spine-chilling, claustrophobic adventure

Mycologist Dr. James Turner had been stationed at an Antarctic research base for the past decade. He and his wife were nearing completion of their study into the ancient fungal organisms buried deep below the ice, when something had gone very wrong.‚Äč

Peridium is a short point and click horror adventure originally made in just over 5 days for Adventure Jam 2017. (Check out the dev log video here!) Thanks again go to Adrian for voices, and Louis for the freaky music!

MURDERCIDE 2017

A soft-boiled cyberpunk adventure

Play as post-millennial investigator Jon Murphy, as you point and click your way through a soft-boiled cyberpunk detective story. Featuring over 20 minutes of recorded dialogue – a LOT for a game that’s only 10 minutes long. What can I say, dumb cyberpunk jokes are fun to write!

Dave made this while experimenting with making some adventure game tools for Unity, with some help from friends of Powerhoof Louis Meyer and Ben Weatherall (Music), and Adrian Vaughan (all the voices).

Snowed In

A palm sized, narrated fairy-tale

This is a story about a young girl named Tabitha. We all have stories don’t we? But I’ll wager none of your tales involve a mysterious cottage, a terrifying witch, or a foul-mouthed badger named Colin!

Tilt and shake a bewitched snowglobe to guide the cursed Tabitha in fully narrated fairy tale adventure made in 72 hours for Ludum Dare 38.

Dave made this with some friends of Powerhoof, known collectively as The Sea Dads!

Riders Of Rhea

Bike across a desert moon and blast some baddies

Born on this dry rock, you rode the dunes your entire life, free… Until they build that damned space elevator. 

Now a rush on the resources locked below the sandy wasteland had every thug and lowlife in the colonies rushing to your home. But you have your bike, she’s never let you down, and the wide wide roads of Rhea are calling.

Dave made this for the 7 day Roguelike 2017 gamejam, it’s a more motorcycley take on a space shooter. Blast some baddies, upgrade your bike, and do some sick burnouts!