One Court. Two Sports. No Fouls
Its NBA Jam meets Double Dragon… It’s…
- Play against AI or with up to 4 local multiplayer
- Hilarious commentary that definitely doesn’t get old fast!
- Twenty weapons
- One attempt at a basketball rap soundtrack
- No Fouls
Dave made this with some friends of Powerhoof, known collectively as The SeaDads for the Ludum Dare 37 gamejam. It came #1 for Fun and it’s since been updated with loads of new stuff.
I made a Unity Extension for editing sprite animations
We do a lot of sprite animation (well… Barney does) so I made a swanky tool to make it nicer to edit them in Unity!
It means we can edit animations without having to fiddle around with unity’s convoluted animation system that’s built for much more complicated 3d games. Also I realised making tools like this is really pretty fun!
So if you’re a Unity developer check it out here:
Lotion based seating simulator
As the Maître D’ at a fancy French brasserie, it’s your job to ensure patrons encounter the best service imaginable. Worm your way in with the hoity-toity by showing them their seats!
We made this with some friends for Ludum Dare 35. The theme was ShapeShifter, and it was really fun to make! It got first place overall for a team game, and first in a bunch of other categories too, you can see the results here.
Bonus Video: Barney showing our development process.
A monstrous petting zoo simulator for Ludum Dare 33
Frankie’s having a visit to the petting zoo! Look at all the cute animals! Frankie sometimes finds it difficult to control his own strength, but I’m sure he’ll do fine!
Dave made this with a bunch of friends over 72 hours for Ludum Dare 33. The theme of the jam was “You are the monster”. We couldn’t make Crawl again, so we made this!
We recently went to GDC and shared a tiny hotel room with @sunraheadgear. We had stocked up on milk to breakfast on and keep our bones in good nick, but discovered much to our chagrin that the room had no bar fridge. There was a ice machine in the hall, broken, but bearing a sign which directed us across the street and up some stairs to it’s functioning twin.
Thus began a nightly ritual of vineing ourselves collecting ice to maintain optimum milky temperatures.
See the full story here, vines and all!
On the plane back from GDC we all had a little gamejam to celebrate our icy adventures
If you have an android phone you can get the authentic experience by downloading and installing this APK – http://www.powerhoof.com/public/prototypes/icevine/IceVine.apk
Back in 2002 I discovered a nifty tool for making classic point and click adventure games called Adventure Game Studio. AGS got me hooked on making video games, and it’s all I’ve wanted to do ever since!
I’ve made quite a few little adventures, a lot of which I used to release under the name “Wintermute Studios”. They’re all free, and you can grab them from wintermutestudiosgames.com
The Unicated was my most recent little adventure game. Although it was a couple of years ago now. I made it in a month for a little competition where the theme was “Evil Twin”, the music’s by the talented @sunraheadgear with voices by the irrepressible Mr. Adrian Vaughan.
A short twisted tale about conjoined twins; one good, one evil. Can they learn to work together before they’re literally torn apart?