Powerhoof! tool


Unity Tool – PowerSpriteImport

Free tool importing sprites/anims into Unity

 
Here’s another tool I made. This one is what we use for getting sprite animations into the project. If you use Unity, and Photoshop or Aseprite for anims then you might find it useful!

The easiest way to use it (For photoshop users only though), is just to right click in your project and import sprites from the currently open PS file, like so-

For both Photoshop and Aseprite users, there’s a more structured method for mapping your source files to the sprites in-game.

Here’s an example of that-

The idea with this one is that you copy/paste a new importer file for each source file. Once your project is set up with these it makes editing existing sprites and re-importing super quick.

It’s windows only I’m afraid, but it’s free to use/edit however you see fit. Grab it here:

Download PowerSpriteImport.unitypackage

Stick it in your project and click on the “SpriteImporter” file, instructions are in there.

-Dave

Unity Tool – Selection Log

Free tool for easily navigating between previously selected objects

 
Making Crawl in Unity involved a lot of going back and forth between different objects in our project. When say addding an enemy’s attack, you’d want to be going between editing the enemy, it’s attack animation, and the damage effect it spawns. Since the project has so much stuff in it, I made a little tool to help with going back to previous selections. There’s some more fully featured things on the asset store but I just wanted something super simple and lightweight.

Anyway, it’s just a single file, feel free to use/modify it however you like. I’d love to hear if it’s useful for you too!

Grab the code here: https://pastebin.com/V9kkemiu

 

Save it as /Editor/SelectionLog.cs in your unity project, then hit Window->Selection Log in the toolbar to open it.

Then every time you select an object, it goes to the top of the list. You can lock items to the top, and click the magnifying glass to highlight the object in the project without selecting it (useful if you want to drag it onto whatever’s in the inspector).

-Dave

PowerSprite Animator

I made a Unity Extension for editing sprite animations

We do a lot of sprite animation (well… Barney does) so I made a swanky tool to make it nicer to edit them in Unity!

image

It means we can edit animations without having to fiddle around with unity’s convoluted animation system that’s built for much more complicated 3d games. Also I realised making tools like this is really pretty fun!

So if you’re a Unity developer check it out here:

Unity Asset Store Link

-Dave