End screen mockup
I’ve already twittered this and facebooked it and tigsourced it… what better way to procrastinate than also blogging it!
This is a sketch for an endgame screen, the idea being that if the boss beats you he escapes the dungeon in your place and gets unleashed on the world… Ideally I would break this up into parallax layers, add some subtle animated elements, and have the camera panning a little to show the parallax and put a little movement and life into it.
After he’s released we fight him again or fight a new boss?
actually this is a game-over screen, so if you fail to beat him within the opportunity window we give, it is game over and nobody escapes the dungeon 🙂
if you’re curious, I talk a little about my reasoning for this mechanic in the Tigsource devlog here: http://forums.tigsource.com/index.php?topic=35191.240
Would this only be after being defeated by the boss in single player or in multiplayer as well
This is for the multiplayer mode, we don’t have a separate single player mode for crawl- it is something I would like to explore down the track, making a “classic roguelike mode” but for the time being you can play the regular 2-4 player mode against bots
I just had an image of Kouros shoved in the adventurers suit. In any case, will it just be that screen, or depictions of him doing horrible things? It looks very nice.
Kourok, sorry. Stupidity.
😀
haha yeah that’s awesome 🙂 i would love to show more, but considering how many bosses we’d like to make, it will probably just be one image to give a hint of what they are like our wreaking havoc on the world!
I wonder what a Kurok Burger would taste like?
Or… Y’know… a Kourok burger… Won’t even blame it on autocorrect 😛
haha he doesn’t look very tasty 🙂