A walk anim for this bird worm guy! I roughed out the pelvis chest and skull each on their own layer so I can move them around independently- these won’t squash much, the squishing is mostly in the connecting tissue. … Continue Reading
Get A Load Of This Super High Resolution Art! Doing some concept work for another game we’re working on… still unannounced… very mysterious… LARPing may or may not be involved… Literally hundreds of pixels per character- what a future we … Continue Reading
Heading! Here is a full shot of the picture I did of Crawl guys playing Crawl… not sure why they’re playing it on SNES… because SNES is cool? Click for bigger layout… -Barney
Key Poses Initial doodle where I rough out the key poses- mostly just the anticipation and the end-position poses for each attack. The main thing for flowing combos is having the “end position” of each attack work as a good … Continue Reading
I thought it might be fun to mention some of the stuff I’ve found useful for pixel/animation work in Photoshop. Aliased tools First thing is obviously to turn off all the anti aliasing. Switch the Paintbrush for the Pencil, put … Continue Reading
Throwing Knives Combo And another one- this was especially fun, dual-wielding is always cool! -Barney
Spear Combo This one is a little shorter so he can throw it for a ranged attack without having to do too many strikes first. -Barney
You can all rest easy, I’ve found more lump footage! Feast your eyes on this little number (a perfect silhouette 10 seconds in): You get another glimpse at around the 20 second mark, sadly only briefly in silhouette. Where did … Continue Reading
Spacious face mysteriously disappears! Well well well suddenly the See No Evil Hear No Evil video is gone from YouTube…? How convenient for you Mr. Spacey if that is your real name that all evidence of your bizarre facial scenario … Continue Reading
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