PowerQuest
IGui Interface Reference

Detailed Description

Gui: Contains functions for and data manipluating Gui objects.

Properties

string ScriptName [get]
 The name used in scripts. More...
 
MonoBehaviour Instance [get]
 Access to the actual game object component in the scene. More...
 
Gui Data [get]
 Access to the base class with extra functionality used by the PowerQuest. More...
 
bool Visible [get, set]
 Gets or sets whether the object is visible. More...
 
bool Clickable [get, set]
 Gets or Sets whether clicking on the object triggers an event. More...
 
bool Modal [get, set]
 Gets or Sets whether this gui pauses the game below it. More...
 
Vector2 Position [get, set]
 The location of the gui. More...
 
float Baseline [get, set]
 Gets or sets the baseline used for sorting. More...
 

Property Documentation

◆ ScriptName

string ScriptName
get

The name used in scripts.

◆ Instance

MonoBehaviour Instance
get

Access to the actual game object component in the scene.

◆ Data

Gui Data
get

Access to the base class with extra functionality used by the PowerQuest.

◆ Visible

bool Visible
getset

Gets or sets whether the object is visible.

◆ Clickable

bool Clickable
getset

Gets or Sets whether clicking on the object triggers an event.

◆ Modal

bool Modal
getset

Gets or Sets whether this gui pauses the game below it.

◆ Position

Vector2 Position
getset

The location of the gui.

◆ Baseline

float Baseline
getset

Gets or sets the baseline used for sorting.