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PowerQuest
0.10.2
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Each character you create can have its own class and script file. These are created automatically with the name appended, eg: CharacterDave.cs.
Public Member Functions | |
IEnumerator | OnInteract () |
Blocking script called when "Interact" is used on the character. More... | |
IEnumerator | OnLookAt () |
Blocking script called when "Look at" is used on the character. More... | |
IEnumerator | OnUseInv (IInventory item) |
Blocking script called when an inventory item is used on the character. Check the passed in item to see which was used. Eg: if ( item == I.RubberChicken ) More... | |
IEnumerator OnInteract | ( | ) |
Blocking script called when "Interact" is used on the character.
IEnumerator OnLookAt | ( | ) |
Blocking script called when "Look at" is used on the character.
IEnumerator OnUseInv | ( | IInventory | item | ) |
Blocking script called when an inventory item is used on the character. Check the passed in item to see which was used. Eg: if ( item == I.RubberChicken )