Based in Melbourne, Australia
When It's Done
Windows, Mac, Linux - Steam
Other Platforms TBC
Battle Death Centipedes in the melting psychedelic void.
Slower, more intentional side-scrolling combat, with an emphasis on positioning and improvisation. Taking cues from God Hand, your set of verbs (attack, block, dodge, eat, listen, talk, play the flute, teleport, kiss?) all come directly from your current set of items, and are changed out on the fly. Design the perfect set of moves to approach any given encounter, then improvise like hell as a pivotal item is knocked from your hands and winds up blocked behind a rotting spider.
Sneak Peek YouTube
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Powerhoof allows for the contents of Acid Knife to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Acid Knife is legally & explicitly allowed by Powerhoof. This permission can be found in writing at http://www.powerhoof.com/press/sheet.php?p=Acid%20Knife.
Powerhoof is a two man independent games studio located in Melbourne, Australia. While both tinker in all aspects of game development, Barney Cumming is the preeminent artist and animator, and Dave Lloyd's background is in programming.
Their first project was Crawl - The dungeon crawler where your friends control the monsters. This was followed up by Regular Human Basketball, a multiplayer party-starter (no giant mechanical death-machines here), as wells as a plethora of smaller free titles.
Both members of the duo now have a pet project they're currently working on - Barney with Acid Knife, and Dave with The Drifter.
More information on Powerhoof, our logo & relevant media are available here.
Acid Knife Credits
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks